Name = PORT TOWN 3
Description = QUICK STEPS
JDescription = 
Source = 2008 Philippe Brodier

Venue = 1 - Port Town
Sky = 4 - Night
ROM_Music = 3 - Port Town
EK_Music = 3 - Port Town

Horizon_Count = 4
CTL_Point_Count = 64


Horizon 1
Image = 13 - Port Town A (Dark)
Angle = 160,000

Horizon 2
Image = 16 - Port Town D (Dark)
Angle = 344,000

Horizon 3
Image = 15 - Port Town C (Dark)
Angle = 284,000

Horizon 4
Image = 14 - Port Town B (Dark)
Angle = 90,000


CTL_Point 1
X = -158,000
Y = 0,000
Z = -871,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 0 - Venue Finish Stretch
Decoration = 2 - Blue Flag

CTL_Point 2
X = 150,000
Y = 0,000
Z = -871,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
Gate = 1 - Lap Marker
Structure = 3 - Short Building (Both Sides)

CTL_Point 3
X = 379,000
Y = 0,000
Z = -861,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 6 - Tunnel
Texture = 0 - Brown Tunnel
SlipZone = 3 - Center

CTL_Point 4
X = 585,000
Y = 30,000
Z = -800,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 15
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 0 - Center

CTL_Point 5
X = 758,000
Y = 60,000
Z = -694,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 30
TrackType = 6 - Tunnel
Texture = 0 - Brown Tunnel
SlipZone = 1 - Left side

CTL_Point 6
X = 882,000
Y = 90,000
Z = -553,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 45
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 2 - Right Side

CTL_Point 7
X = 933,000
Y = 120,000
Z = -389,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 60
TrackType = 6 - Tunnel
Texture = 0 - Brown Tunnel
SlipZone = 2 - Right side

CTL_Point 8
X = 895,000
Y = 150,000
Z = -204,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 75
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 1 - Left Side

CTL_Point 9
X = 768,000
Y = 180,000
Z = -56,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 90
TrackType = 6 - Tunnel
Texture = 0 - Brown Tunnel
SlipZone = 1 - Left side

CTL_Point 10
X = 592,000
Y = 210,000
Z = 25,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 72
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 2 - Right Side

CTL_Point 11
X = 391,000
Y = 240,000
Z = 21,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 54
TrackType = 6 - Tunnel
Texture = 0 - Brown Tunnel
SlipZone = 3 - Center

CTL_Point 12
X = 217,000
Y = 240,000
Z = -44,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 36
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 0 - Center

CTL_Point 13
X = 56,000
Y = 240,000
Z = -117,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 18
TrackType = 6 - Tunnel
Texture = 0 - Brown Tunnel
SlipZone = 0 - Both Sides

CTL_Point 14
X = -105,000
Y = 240,000
Z = -193,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center

CTL_Point 15
X = -270,000
Y = 240,000
Z = -271,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
SlipZone = 3 - Center

CTL_Point 16
X = -316,000
Y = 220,000
Z = -290,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center

CTL_Point 17
X = -454,000
Y = 200,000
Z = -351,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
SlipZone = 3 - Center

CTL_Point 18
X = -500,000
Y = 180,000
Z = -372,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center

CTL_Point 19
X = -642,000
Y = 160,000
Z = -434,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
SlipZone = 3 - Center

CTL_Point 20
X = -705,000
Y = 140,000
Z = -462,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DashPlate = 0 - Center

CTL_Point 21
X = -877,000
Y = 120,000
Z = -539,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Decoration = 3 - Spinning Billboard

CTL_Point 22
X = -1048,000
Y = 122,000
Z = -645,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 3 - Venue Texture 1B
SlipZone = 3 - Center
Gate = 0 - Normal

CTL_Point 23
X = -1117,000
Y = 180,000
Z = -909,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 30
TrackType = 1 - Normal
Texture = 2 - Venue Texture 1A
Gate = 0 - Normal

CTL_Point 24
X = -818,000
Y = 296,000
Z = -989,000
LeftWidth = 39,0
RightWidth = 39,0
Banking = 30
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DartZone = 1 - Left side
DashPlate = 0 - Center

CTL_Point 25
X = -574,000
Y = 473,000
Z = -920,000
LeftWidth = 52,0
RightWidth = 52,0
Banking = 75
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
SlipZone = 1 - Left side

CTL_Point 26
X = -415,000
Y = 500,000
Z = -826,000
LeftWidth = 65,0
RightWidth = 39,0
Banking = 75
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
SlipZone = 1 - Left side

CTL_Point 27
X = -335,000
Y = 454,000
Z = -682,000
LeftWidth = 52,0
RightWidth = 52,0
Banking = 45
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DartZone = 1 - Left side
DashPlate = 0 - Center

CTL_Point 28
X = -310,000
Y = 367,000
Z = -530,000
LeftWidth = 39,0
RightWidth = 39,0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C

CTL_Point 29
X = -300,000
Y = 335,000
Z = -350,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
SlipZone = 3 - Center

CTL_Point 30
X = -300,000
Y = 330,000
Z = -300,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C

CTL_Point 31
X = -300,000
Y = 305,000
Z = -200,000
LeftWidth = 39,0
RightWidth = 39,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
SlipZone = 3 - Center

CTL_Point 32
X = -300,000
Y = 300,000
Z = -149,000
LeftWidth = 39,0
RightWidth = 39,0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C

CTL_Point 33
X = -300,000
Y = 275,000
Z = -50,000
LeftWidth = 52,0
RightWidth = 52,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
SlipZone = 3 - Center

CTL_Point 34
X = -300,000
Y = 270,000
Z = 0,000
LeftWidth = 52,0
RightWidth = 52,0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C

CTL_Point 35
X = -300,000
Y = 245,000
Z = 100,000
LeftWidth = 65,0
RightWidth = 65,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
SlipZone = 3 - Center

CTL_Point 36
X = -300,000
Y = 240,000
Z = 150,000
LeftWidth = 65,0
RightWidth = 65,0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C

CTL_Point 37
X = -300,000
Y = 215,000
Z = 250,000
LeftWidth = 52,0
RightWidth = 52,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
SlipZone = 3 - Center

CTL_Point 38
X = -300,000
Y = 210,000
Z = 300,000
LeftWidth = 52,0
RightWidth = 52,0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C

CTL_Point 39
X = -300,000
Y = 185,000
Z = 400,000
LeftWidth = 39,0
RightWidth = 39,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
SlipZone = 3 - Center

CTL_Point 40
X = -300,000
Y = 180,000
Z = 450,000
LeftWidth = 39,0
RightWidth = 39,0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C

CTL_Point 41
X = -300,000
Y = 155,000
Z = 550,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
SlipZone = 3 - Center

CTL_Point 42
X = -300,000
Y = 150,000
Z = 600,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
TrapField = 0 - Center

CTL_Point 43
X = -300,000
Y = 150,000
Z = 750,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 3 - Pipe
Texture = 2 - White Pipe
Decoration = 1 - Orange Flag

CTL_Point 44
X = -282,000
Y = 153,000
Z = 1017,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
Decoration = 2 - Blue Flag

CTL_Point 45
X = -211,000
Y = 228,000
Z = 1179,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DartZone = 2 - Right side
Gate = 0 - Normal

CTL_Point 46
X = -65,000
Y = 380,000
Z = 1270,000
LeftWidth = 39,0
RightWidth = 39,0
Banking = 321
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
SlipZone = 3 - Center
DashPlate = 2 - Right Side

CTL_Point 47
X = 133,000
Y = 500,000
Z = 1284,000
LeftWidth = 52,0
RightWidth = 52,0
Banking = 285
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DartZone = 1 - Left side
Gate = 0 - Normal

CTL_Point 48
X = 330,000
Y = 500,000
Z = 1235,000
LeftWidth = 52,0
RightWidth = 52,0
Banking = 285
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
SlipZone = 3 - Center
DashPlate = 1 - Left Side

CTL_Point 49
X = 481,000
Y = 363,000
Z = 1115,000
LeftWidth = 39,0
RightWidth = 39,0
Banking = 309
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
DartZone = 2 - Right side
JumpPlate = 0 - Full-Width
Gate = 0 - Normal

CTL_Point 50
X = 500,000
Y = 172,000
Z = 875,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 0 - (No Track)
Decoration = 1 - Orange Flag

CTL_Point 51
X = 488,000
Y = 50,000
Z = 670,000
LeftWidth = 52,0
RightWidth = 52,0
Banking = 0
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
Decoration = 2 - Blue Flag
Structure = 3 - Short Building (Both Sides)

CTL_Point 52
X = 475,000
Y = 0,000
Z = 381,000
LeftWidth = 39,0
RightWidth = 39,0
Banking = 0
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
DashPlate = 0 - Center
Decoration = 4 - Overhead Monitors

CTL_Point 53
X = 460,000
Y = 75,000
Z = 75,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 1 - Normal
Texture = 6 - Venue Texture 2B
Decoration = 4 - Overhead Monitors

CTL_Point 54
X = 444,000
Y = 0,000
Z = -400,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DartZone = 3 - Center

CTL_Point 55
X = 429,000
Y = 221,000
Z = -722,000
LeftWidth = 39,0
RightWidth = 39,0
Banking = 288
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
SlipZone = 3 - Center
DashPlate = 2 - Right Side

CTL_Point 56
X = 392,000
Y = 282,000
Z = -972,000
LeftWidth = 52,0
RightWidth = 52,0
Banking = 285
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
SlipZone = 3 - Center
DashPlate = 1 - Left Side

CTL_Point 57
X = 274,000
Y = 228,000
Z = -1180,000
LeftWidth = 39,0
RightWidth = 39,0
Banking = 276
TrackType = 2 - High-Wall
Texture = 0 - Venue High-wall
DartZone = 3 - Center

CTL_Point 58
X = 83,000
Y = 67,000
Z = -1316,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 303
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
TrapField = 0 - Center

CTL_Point 59
X = -176,000
Y = 0,000
Z = -1284,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 312
TrackType = 6 - Tunnel
Texture = 0 - Brown Tunnel
DartZone = 3 - Center
DashPlate = 1 - Left Side

CTL_Point 60
X = -394,000
Y = 191,000
Z = -954,000
LeftWidth = 39,0
RightWidth = 39,0
Banking = 270
TrackType = 6 - Tunnel
Texture = 0 - Brown Tunnel
DartZone = 3 - Center
DashPlate = 2 - Right Side

CTL_Point 61
X = -689,000
Y = 25,000
Z = -580,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 330
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
PitArea = 1 - Left side
SlipZone = 3 - Center

CTL_Point 62
X = -1021,000
Y = 0,000
Z = -519,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 15
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
PitArea = 2 - Right side
DartZone = 1 - Left side
Decoration = 0 - TV Billboard

CTL_Point 63
X = -1030,000
Y = 0,000
Z = -811,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 15
TrackType = 1 - Normal
Texture = 4 - Venue Texture 1C
PitArea = 1 - Left side
SlipZone = 2 - Right side
Decoration = 0 - TV Billboard

CTL_Point 64
X = -728,000
Y = 0,000
Z = -870,000
LeftWidth = 26,0
RightWidth = 26,0
Banking = 0
TrackType = 3 - Pipe
Texture = 2 - White Pipe
DashPlate = 2 - Top
Structure = 3 - Short Building (Both Sides)